eng / rus

free icons

Login

Gamers live


(2008-07-31 20:19:00)

Carmack Explains Why id Dropped Activision for EA, Denies 'Huge Falling Out'

During his impromptu and unscripted talk at this year's QuakeCon, id Software's John Carmack explained why EA is publishing Rage (PC, PS3, 360) instead of the company's traditional publishing partner Activision.

"It's easy for people outside to read more into something than is actually there," said Carmack. "We did not have a huge falling out with Activision or anything."

He stressed that Valve's positive experience with the EA Partners program was "very important to us" as was the personal involvement of EA CEO John Riccitiello. and that "Valve speaks very highly of their relationship with EA Partners."

Carmack's complete explanation follows:

The way we did it with Rage is, we've actually gone out and shopped the title three times. It's nice to know that we have the position where publishers will say, sight unseen, we'll give you this many million dollars. And s...



(2008-07-31 20:00:00)

Carmack: Rage Engine Nearly Complete

id Software's John Carmack today announced that work on the technology behind the company's upcoming shooter Rage is almost finished.

"We have very few things that are very significant left to be done [to the technology]," said Carmack. "We are 'light at the end of the tunnel,' going into the home stretch."

Carmack said that a change to the animation system is coming soon, and that a few tweaks need to be made to the MegaTexture system, but that the heavy lifting is mostly over.

The programming wizard reflected on the long development period for the id Tech 5 engine, which first began some three years ago.

"Here we are, three years lat...



(2008-07-31 19:22:00)

Quake Arena 2 Dependent on Success of Quake Live

A new full-featured Quake Arena title will probably not be developed if Quake Live is not successful, according to comments made by id Software's John Carmack today.

"The door is not completely shut for another Quake project, and I'd say probably the success of Quake Live is going to determine whether or not we do another Quake Arena project," said Carmack.

"But right now the publishers aren't all that interested in a multiplayer project on there."



(2008-07-31 19:21:00)

Wolfenstein: Enemy Territory Likely Not Getting the Quake Live Treatment, Says Carmack

id Software's John Carmack today said that Wolfenstein: Enemy Territory will likely not be revived as a free-to-play, advertising supported web title in the fashion of Quake Live.

"If Quake Live is successful, the next thing that we might look at is Wolfenstein: Enemy Territory," said Carmack, "but it's hard to see how we'd do the same treatment of it."

Wolfenstein's World War II setting was cited as the main reason behind the company's hesitation.

"You're running around fighting the Nazis and there's a billboard with [an advertisement] on it," said Carmack, noting the awkward nature of combining Nazis and Coke ads.



(2008-07-31 19:10:00)

Quake Zero Name Changed Due to Domain Squatter

Though Quake Zero--id Software's free online version of Quake III--was announced at QuakeCon 2007, the name was subsequently changed to Quake Live with no explanation.

id co-founder John Carmack today revealed that the change of the name was due to an enterprising domain name squatter.

"This was an idea we had mere weeks before QuakeCon," said Carmack, emphasizing the freewheeling nature of the Quake Zero announcement.

As it turned out, the speed of the game's unveiling came back to bite the company, when a quick anonymous individual purchased the Quake Zero internet domain names.

"They offered us...




© 2008 nontoy.com team Contacts Bookmark and Share