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(2010-03-10 00:16:00)

Street Fighter IV iPhone Hands-on Impressions

Released tonight at GDC 2010, the iPhone version of Street Fighter IV is extremely impressive.

The game features 8 fighters: Ryu, Ken, Chun-Li, Guile, Blanka, Dhalsim, Abel, and M. Bison. The fighters can be used for head-to-head multiplayer over Bluetooth or for solo play modes including Dojo mode, which challenges the player to complete increasingly difficult trials while teaching the basics of the port.

I was as skeptic as anyone else, but I'm happy to report that this is faithful port of the full-sized game, minus the characters and modes. Yes, complex combos and moves can be pulled off after a bit of practice. After about 15 minutes, I was able to execute Ryu's signature combo from Street Fighter IV: the shoryuken focus attack dash cancel into his ultra combo.

The game utilizes some shortcuts to assist with special moves. A dedicated on-screen button for specials h...



(2010-03-09 21:11:00)

Street Fighter IV iPhone Released to the App Store

We knew which characters would be available. We knew it would be released in March. We knew we were skeptical. Regardless of all of that, Street Fighter IV is now available on the iPhone and iPod Touch through the App Store.

[video]17537[/video]

The iPhone version was officially released at the GDC 2010 Super Street Fighter IV Fight Club.



(2010-03-09 19:30:00)

Razer and Sixense Release 'Ultra-Precise Motion Controller' SDK and FPS Utility Library on Steam

A couple of new developer-centric tools facilitating the integration of the bluntly-named "Ultra-Precise Motion Controller" were released today via Steam, Valve Software's digital distribution service. Created by PC gaming peripheral-maker Razer and technology developer Sixense, the tools mark the latest endeavor born from the multi-year partnership between the three companies, which was announced back in January.


With or without motion control, these Left 4 Dead 2 zombies aren't likely to last long.
Reve...



(2010-03-09 19:00:00)

Evening Reading: GDC Day One

I've arrived in San Francisco and am on the scene for GDC. I only had one session today, which ended up being a little bit of a bust. This can happen at the Game Developers Conference for members of the press as the show is, primarily, for developers looking to learn.

Garnett took all the cool appointments. Well, I get to see Civilization V later in the week so I'm pretty excited about that. The show will hit its stride tomorrow as we run from session to keynote to demo.

Wish I was playing some BF:BC2...



(2010-03-09 18:32:00)

First Modern Warfare 2 DLC Arrives March 30

The first batch of downloadable multiplayer maps for Call of Duty: Modern Warfare 2 will hit the Xbox 360 on March 30, 2010.

Developer Infinity Ward revealed the date today with a satirical self-help site, noting that the Xbox Live download should help ease the symptoms of Mapathy: "a state of indifference to the same old maps on has been playing for the last several months."

Details on the exact maps and pricing, as well as when the maps will hit other platforms, remain unknown. As previously reported, the first two multiplayer map packs for Modern Warfare 2 will debut on Xbox 360 before making their way to PC and PlayStation 3.



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